No VITE_GOOGLE_MAPS_API_KEY set — using procedural terrain.
Mouse — look around (free look, all the way round)
Hold right-click + mouse — fly (stick: ailerons & elevator)
Release right-click — stick springs back to centre
Left-click — fire guns (or the flare pistol when in hand) · Space — always the guns · aim the dot at the holster (right wall) and click to take the flare pistol
Enemies: Sopwith Camels · allies: Dr.Is · red brackets mark enemy planes, grey mark ground targets; edge arrows point to off-screen ones
W/S pitch · A/D roll · Q/E rudder
0–9 / mouse wheel throttle · X center stick · hold C outside view (mouse looks around the plane)
G or click the brass switch on the dashboard — ignition on/off (the engine cranks, then catches)
Take off: ignition on, full throttle, a little forward stick to lift the tail, then ease back at ~90 km/h. The Dr.I has no brakes and wants to swing left: catch it with rudder.
Land on the airfield strip (north of the village), stop and switch the ignition off to rearm and repair.
V recenter view (gunsight) · I invert pitch · R clear gun jam · Backspace respawn · M mute · F take/stow flare pistol · Esc menu (Esc again to resume)